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Rainbow Six Siege 4.2 Patch Notes live, Clash re-enabled

Ubisoft is rolling out its latest update for Tom Clancy'due south Rainbow Vi Siege, delivering a 2d mid-season patch host to bug fixes and gameplay tweaks. Patch 4.2 places a focus on re-enabling Clash, following her removal from public multiplayer matches, amidst a game-breaking exploit post-obit the release of Functioning Shifting Tides. Ubisoft as well accompanies the remedy with farther changes, eliminating prevalent issues effectually Operators and level design.

The return of Clash follows over one month of quarantine for the vacation season, as Ubisoft wrangled a nasty unexpected bug impacting her loftier-voltage CCE Shield. Performing certain button combinations would allow players to shoot with her shield appearing raised, with significant implications on the state of competitive play. To avoid widespread impact, Ubisoft disabled the defender until developing a gear up. The full patch notes also highlight fixes primarily targeting Goyo and Mira, among other quality-of-life improvements.

Rainbow Six Siege Update iv.2 Patch Notes

Ubisoft has appear plans to release the latest Rainbow Six Siege update, Patch iv.2, exclusively for PC on January 13, 2022. While as well slated for Xbox One and PlayStation 4, the squad is yet to commit to a firm release date.

Rainbow Six Siege PC clients will receive the update starting 9AM ET, translating to 6AM PT, 2PM GMT, or 3PM CET. Ubisoft warns this will exist accompanied by 25 minutes downtime for PC players. The full listing of Rainbow 6 Siege Patch 4.ii changes and bug fixes is located below, as provided past Ubisoft.

BUG FIXES

Fixed - Disharmonism exploit

The Disharmonism exploit is stock-still with this patch and we will be re-enabling her on live for each platform as iv.2 goes out. Give thanks you for your patience and understanding over the holiday period!

GAMEPLAY

  • Fixed - Earnest can be shot and damaged through both reinforced and unbreakable walls when placed besides close to either.
  • Fixed - Some thin fragile map props are not properly destroyed when hit by projectiles and other minor prop destruction problems on maps
  • Stock-still - Operator hitboxes tin can clip through reinforced walls and be shot.

OPERATORS

  • Fixed - Goyo's Volcán tin be destroyed and detonates when a reinforcement destroys information technology from the other side of the wall.
  • FIXED - Deploying a Mira Black Mirror next to a Volcán Shield placed too close to the wall tin can trigger the Volcán explosion from the other side of the wall. Now Goyo'south Volcán will but be destroyed without exploding and spreading burn down, destruction, and RFF.
  • Stock-still - Volcán's explosive canister and shell will sometimes remain floating after and Ash breaching circular of Mira mirror is deployed close to it.
  • Fixed - Jackal tin scan footprints from the disruption radius of a Mute Jammer if he begins scanning while outside the jammer area.
  • FIXED - Wamai's Mag-Net will still draw and grab projectiles even after the destruction of the surface it is on and will detonate them in mid-air even as it is falling.
  • Fixed - Players tin sometimes escape Frost traps if Finka'due south Adrenaline Surge is used under sure conditions.
  • FIXED - Mira can deploy her Black Mirror through a reinforced wall under certain conditions.
  • FIXED - Clash CCE Shield SFX is sometimes inaudible.
  • Fixed - Prompt to deploy Kapkan's EDD sometimes displays when running and stopping near doorways.
  • FIXED - Once Panthera leo's scan is finished, Lion's debuff icon sometimes re-appears for a few frames for tagged players.
  • Fixed - Kali's left-hand pops in offset person POV when unequipping her LV lance.
  • Stock-still - Caveira'due south paw clips through her phone when resetting it during a Dokkaebi call.

LEVEL Design

  • FIXED - Diverse dynamic clipping and general clipping bug across maps.
  • Fixed - Various LOD problems on.
  • Stock-still - Players tin can vault onto the shelves and other un-valuable avails in Day Care on Theme Park.
  • FIXED - Valkyrie's Black Eyes can exist deployed inside a helmet on Favela.
  • FIXED - Gap in wall present in 2F Offices of Tower.
  • Stock-still - A pocket-sized gap between two walls in EXT Roof of Theme Park.
  • Stock-still - Deployable gadgets bladder afterwards the monitor they're placed on is destroyed in Border.
  • Stock-still - Sticky gadgets remain floating after destroying a vase on in 3F Cocktail Lounge in Kafe.
  • FIXED - Calorie-free damage projectiles don't destroy the ashtray in 1F Security Room of Coastline.

USER Feel

  • FIXED - Various minor cosmetic modelling and shop fixes.
  • FIXED - Various small menu and HUD visual problems.
  • FIXED - Minor animation clipping issues.
  • Fixed - Ela Elite's model outline tin can be seen behind the paint during the Elite Victory Animation at the terminate of a match.
  • Fixed - Operators' guns volition sometimes briefly brandish on the screen when picking upward Bulletproof Cams, Maestro's Evil Eye, or Jager's ADS.
  • FIXED - Snapping arm animation when close to an object while entering ADS.
  • FIXED - Spectators can see Nomad's ammunition count oscillating between the normal AK-74 ammo and the launchers ammo, when Nomad switches the gadget on and off.

Source: https://www.windowscentral.com/rainbow-six-siege-42-patch-notes-live-clash-re-enabled

Posted by: brittpreal1963.blogspot.com

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